John Cox is a painter, cartoonist, and illustrator for hire. For information about purchasing existing work or commissioning new work, contact him by e-mail at john555cox [at] hotmail.com.
This page contains a single entry from the blog posted on December 13, 2012 12:02 AM.
The previous post in this blog was Say What? (The Expanded Edition).
The next post in this blog is The Flinchy Files.
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Comments (7)
Guess I was cut out of the 5-stages of grief. So I'm still grieving, just shaking my head.
On to this! Another great futuristic piece. Sci-Fi Publishers/Authers...He's right here! Come and get it.
Posted by Cowboy | December 13, 2012 1:16 AM
Posted on December 13, 2012 01:16
Queen to King's Knight 1. Check.
Posted by Doc Al | December 13, 2012 8:39 AM
Posted on December 13, 2012 08:39
Gotstobe quick on the draw 'round these parts, Cowboy. :)
For the ignorant like me, Zugzwang is german for "compulsion to move" (zug = tug, zwang = wang), which applies in chess when it's your turn but any move puts you in a weaker position.
Used in a sentence: California zugzwanged me but good!
Goes to show that in life as in government, doing nothing is often the right course of action. All pics lead to politics. :)
Posted by Zeroth | December 13, 2012 1:26 PM
Posted on December 13, 2012 13:26
Hey Cowboy,
Thanks for the encouraging word.
Hey Doc,
Sounds like the first line of the novel....
Hey Z
Nice contribution. I figured someone would explain the chess term. I enjoy the vocabulification around here.
Posted by John Cox | December 13, 2012 2:51 PM
Posted on December 13, 2012 14:51
Better than the line: "It was a dark and stormy knight"?
Posted by Doc Al | December 13, 2012 3:27 PM
Posted on December 13, 2012 15:27
Hey Doc
Look! A punny!
Posted by John Cox | December 13, 2012 10:29 PM
Posted on December 13, 2012 22:29
Snoopy again? OK--but you made me do it.
"Suddenly, an echo rang out."
FWIW, zugzwang has multiple applications. It also figures into game theory (often in economics). To expand on Z's definition, there are 3 basic elements:
(1) The player's best option is to do nothing.
(2) Anything the player does makes him worse off.
(3) The player is not permitted to do nothing.
(3b) Real life permits inaction. However, inaction is treated as an action (i.e., even doing nothing--stalling/procrastinating--makes you worse off).
WWJD? (What would Jackson do?)
Posted by Terwiliger | December 14, 2012 10:53 AM
Posted on December 14, 2012 10:53